Prepare yourself. This is going to take a VERY. LONG. TIME.
#MonsterHunterWilds
Looking great on my current Fedora 41 system! (This is with frame generation disabled)
The minimum viable setting for playable 30+FPS on Steam Deck looks to be:
1280x800
Graphics Preset: Lowest
FSR: Performance
Frame Generation: On
Until it crashes.
So, in my experience, this game isn't playable on Steam Deck (for now).
Good news! Proton Hotfix seems to eliminate crashing when frame generation is enabled! This ole' game might be playable yet.
What I can say with certainty is that #MonsterHunterWilds isn't playable on Steam Deck without AMD Frame Generation, even on the Lowest graphics preset.
See, here's the problem...
I can flip on frame generation, run the benchmark, show you this result, and you might think "OH that's totally playable."
But then I show you the absolutely atrocious stuttering (see those green spikes on the 2nd image?) during that same benchmark run. It frequently becomes a slideshow, and not a good looking one either.
For me I need averages over 60 so the 1% lows won’t dip me below a frame rate my display can’t dial the refresh rate down to.
It’s part of the reason I’ve passed on the SteamDeck so far. It’s a great little machine I just want a little more power. And I’m hoping FSR4 is a substantial improvement along with possibly a hardware bump to the new AMD AI branded APUs which seem to have truly game changing iGPU performance.
That's interesting to me!
Obv everyone's use-case is totally different, and there's no right answer to owning it or not (yet) before the tech catches up, but to me the idea of 10's of 1000's of games on the #SteamDeck
- Native #Steam
- #GOG and #EpicGames and #Amazon titles
- Emulation all the way up to nearly all Switch titles
- Open-source titles for Linux like my beloved TuxKart
I think holding off because brand-new games won't run feels a bit odd. But again, we're all different
If your average fps is only 45 then your 1% lows are going to be in the 20s which means the display can’t adapt and you’ll get tearing and choppiness.
Without VRR on these portables the hardware has to be powerful enough to drive frames at or above the display’s refresh rate or you’ll also get screen tearing.
I was commenting on Jason’s benchmark numbers being so low with what my minimum floor for FPS in any game would be.
I’ve been gaming on and using Linux exclusively for years. The SteamDeck has zero novel features for me. I need a 15% uplift before it would be in the performance range I’d feel comfortable with.
@killyourfm
Frame generation is not ideal for every game. While it gives you higher framerates than the upscaling alone it also introduces higher inputlatency. How good it works depends much on the inputframerate. If your GPU manages to render at least 60 FPS natively your experience will be ok with additional framegeneration. A lower native framerate will result in a massive latency encrease so the game feels slow and draging despite higher framerates.