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Does anyone know if AMD Fluid Motion Frames will come to Linux on the driver level? I've been using the technical preview for AFMF2 on Windows, and frankly it's a game changer for people on integrated graphics.

Linux gaming really needs this.

Jason ➡️ 🎒 Oregon Coast Trail

OK, here's Fluid Motion Frames 2 in action (via AMD's preview driver on Windows 11). I captured Shadow of the Tomb Raider on the ROG Ally with AFMF2 on/off and made a side-by-side video.

nx45585.your-storageshare.de/s

Storage ShareShadow of the Tomb Raider _ ROG Ally Z1_ AFMF2 On and Off.mp4Storage Share - powered by Nextcloud

And here's another video comparison with the Dirt 5 benchmark:
nx45585.your-storageshare.de/s

(I'm sharing the files on my Nextcloud because YouTube compresses these into smeary garbage)

Storage ShareDirt 5 ROG Ally Z1 - AFMF2 On and Off.mp4Storage Share - powered by Nextcloud

@killyourfm
Is it the capture card that makes the image studder?
What is different between this and FSR ?

And as for your question, with Valve involved, the pressure is on AMD to deliver it fast on Linux, I am sure!