I'm only about 20 hours into #BaldursGate3 and already I'm thinking about how the next 10 or 15 playthroughs could be drastically different.
This game will have more staying power than Skyrim.
@killyourfm@layer8.space Absolutely.
I hear that the evil path works almost entirely different too.
@privateger oh wow, and I hadn't even considered that! Tempting...
@killyourfm@layer8.space If you want to be an asshole... play Githyanki too, it's like they're built for it. ^^
@privateger AGREED! Thanks for the tip.
@killyourfm@layer8.space my people are massively underrepresented according to the developer's statistics
@killyourfm The day I got it in played 11 hours, including 3 on my friend's Kick stream. Starting from the beginning twice in one day showed me a glimmer of how versatile that game is. It's amazing.
@killyourfm I'm nearing 100 hours with no end in sight, what keeps shocking me is how EVERY tiny little insignificant seeming thing in previous acts keeps coming back up in later acts, and my actions back then seem to actually affect story/options/etc going forward, and in a fairly natural way, your character relations also mean quite a bit to the story and how it progresses (I'm doing dark urge + shadowheart is the closest to me, it's turned into a huge story of them helping each other through)
@killyourfm one thing that wasn't apparent to me until a decent way in though is that TIME is important too, so mind that some things still happen while you're doing side-quests or resting, when someone tells you something is urgent or time is running out on something they MEAN it, it's a nice touch I didn't catch at first.
@raptor85 The game is also not messing around when it suggests you avoid a fight for now -- like the Githyanki at the Mountain Pass....