OK - Come at me!
TBH, there are various reasons:
- I'm not very Tech Savvy at all
- Trying to use / configure JACK almost caused PTSD.
- There are very few decent Synth-type VSTs available
- Even though Linux uses less resources (generally) My Lenovo Ideapad 110 doesn't seem powerful enough to hanlde latency and similar.
@voidspace @firstname.lastname@example.org @luka @email@example.com @RussSharek I personally will NOT come at you. Before I switched to Linux, I used Logic Pro X for my music creation/recording. I still can't find a headache-free replacement that comes close, and NOTHING is as good as Logic's Drummer.
I ditched Windows and do everything I can with Linux and open source, but I can't sacrifice my creativity for troubleshooting. (I hear you on the JACK issue)
I'm still trying, and Bitwig looks promising. It's on mac too...
Thanks for the empathic response.
I use a MBP. I used to rely on Ableton for most of my music production.
I'm not a fan of proprietary software. I don't like the lock-in, and the fact that with each iteration of, in this case, OSX, something doesn't quite work any more.
I can't afford BitWig.
I have a serious interest in FOSS, but to anyone who is used to a "plug and play, out of the box" solution (which many are) it's quite daunting.
going to preface this with that I am primarily a visual artist and music is a small part of what I do (usually adding music or designing sound for my own work when it calls for it)
I found, having learned composing in Logic Pro that #LMMS (with a side of Carla if I am not trying to record and just play live) is the closest one with workflows. [cont]
#Ardour is a different workflow but is also pretty strong software. As for #Jack, well... that it got preinstalled was one of the reasons how I chose #ubuntustudio (and well the ensuing rabbit hole of getting involved but that's offtopic :) ) which now does come with tools to help set Jack
I am going to assume you have tried these options at least but I am curious to hear what works, what doesn't work. etc.
@killyourfm @eylul @voidspace @flavigula @luka @flavigula @RussSharek For the (slightly) more tech-savvy/masochistically inclined there is always #SuperCollider. The last couple of years I’ve weaned myself off of most GUI-based music making stuff with the honorable exception of #Audacity for my wave editing needs. The learning curve has been steep, but the pay-off enormous.
@killyourfm @eylul @voidspace @flavigula @luka @flavigula @RussSharek The main thing about coding music vs plotting it in on a time-line and working with plug-ins is 1) it forces me to listen to the music instead of staring at wave-forms and meter readings, 2) it opens up a whole world of generative music that is simply not possible to create in a daw...
@killyourfm @eylul @voidspace @flavigula @luka @flavigula @RussSharek ... 3) it removes all visual distractions from the music making process, forcing me to focus on the musical idea instead of the shiniest new GUI toy and 4) it’s absolutely necessary for our project of integrating movement and sound on stage by way of movement sensors. No way to do this in a daw.
I know what you are trying to say, but 1 and 3 are really very context-dependent and subjective - trying to figure out how to do something through programming it from a the low level can be extremely distracting from the music making process for people who are not used or trained in programming. in that regard it is all about what you are fast in, it can be a Schism Tracker or Garage Band for that matter.
(Burial used SoundForge)
The other day I saw this great saying:
"Chop your own wood and it will warm you twice."
I find it so applicable to this need by some of us to write our own routines, DSP plug-ins or UGens or any kind of code even if it already exists in many forms by others - it warms you multiple times.
@flavigula @luka @killyourfm @eylul @voidspace @RussSharek Me too. There's just something about having made it from scratch that is very satisfying on a pure DIY level, but also gives me a much better understanding of what is actually happening, making it possible to tweak things in a way black-box plugins prohibit.
I used #SuperCollider for a while through #TidalCycles, which is a #haskell like interface for real time music creation. I never used it in a live environment, though, but just created code that made percussion-like parts to some of my compositions. Algorithmic generation has always interested me. @th4 uses it live.
I mostly compose pieces wholly and then perform them part by part on guitar, modular synth, etc into #ardour.
<BRAGGING>this track won 1st place on the One Synth Challenge</BRAGGING >
ftr (as described in the readme) one piece of proprietary software was used, OTT...
I since then learned how to get the same effect with opensource tools.
@rgh I feel like I'm in a festival inside of Final Fantasy VII when I listen to this. It's a compliment :D
This is super fun. Downloaded!
@killyourfm I use Linux and a mix of FOSS plugins and propriatary (bitwig, Sunvox, some plugins) software.
Is one of the best ones i've made exclusively on Linux.
I've been having problems getting my VSTs to run through Carla, so the synths have been simple as of late =w=
@killyourfm A lot of the older tracks on my soundcloud are from back when I still had Windows 7 installed.
@killyourfm Tho i hope once i buy Bitwig 3 next month I'll be able to do more interresting sound design.
@killyourfm https://soundcloud.com/officialeclipsingrainbows/mechanical-nightmare Here's one of the things i made back when i used Windows 7 and had access to all my VSTs =w=
So yeah, still a lot to learn about Linux Audio for me
"Materia" is made entirely with LMMS on Linux. MIDILand simply uses an Android phone and an unfortunately proprietary sequencer. FX United is completely proprietary
Even more here, including songs made with MilkyTracker:
@Parnikkapore can you email this over to me? I've got filters set up, and this way it won't get lost in the social media soup :)
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