It is positive for a project that people are reporting bugs, even if they do not code.
They are making a free user feedback for the developer and a todo list how the program works for the users.
Bug reports are among the graphics design, translation, writing docs and promoting one of the best thing people can do for a project without coding or spending money.
Hey guys! I'm looking for suggestions of fediverse alternatives for Twitch, if any. With Twitch's recent changes to discoverability they've basically nuked small channels and my numbers are basically nothing now. I don't need a perfect replacement I just need somewhere I could grow a small community and I'd rather avoid going over to Youtube *shudder*
donk_enby is a hacktivist who helped expose right-wing extremists in the US and reveal details about the 2021 coup in myanmar. now she needs help, and this fundraiser by @email@example.com is only 14% to its goal. please donate if you can! more details in 🧵
Web dev question
The keyword here is „critical rendering path“.
In general, the assumption is that people will see the top of a page (i.e. not following an anchor link) when the site first loads.
Everything in that initial viewport („above the fold“) should be inlined, so it gets served with the HTML without making an additional HTTP request.
Tooling like https://www.npmjs.com/package/critical might help
Back in the '80s and early '90s there was this series of PC games I loved to death called the Star Fleet series.
Starting in 1984 with Star Fleet I: The War Begins!, these games took the classic "Star Trek" computer game whose heritage ran back to mainframe days and ramped it up to 11, adding tons of extra detail, strategy and game mechanics. They were insanely ambitious games for their time.
Which is why it's so exciting to see the original developer, Dr. Trevor Sorensen, pop up on GOG today announcing that he's bringing updated, bug-fixed, ready-to-run-on-modern-Windows versions of the Star Fleet games to GOG and, eventually, Steam.
The first release in that series will be a GOG release of Star Fleet 2, which never really found an audience on its original 1989 release because Sorensen's publisher, EA, insisted on pushing it out unfinished to get it on store shelves in time for Christmas. (Some things never change.)
Sorensen says the GOG release will include fixes for all those bugs that plagued version 1.0, along with some extra features for good measure. We'll know how successful he was when it actually drops, but it's exciting to see him even make the effort.
You can read more about Star Fleet 2 and the new 2.0 version at GOG here: https://www.gog.com/game/star_fleet_ii_krellan_commander_version_20
An Experiment to Test GitHub CoPilot's Legality - Seirdy: https://seirdy.one/posts/2022/07/01/experiment-copilot-legality/
I do understand why people are upset, GitHub/Microsoft have acted shittily over this, & I do appreciate having a World Give Up GitHub Day!
I've got plenty of optical disks with games I meant to play for forever 🤷
Sims 2 have a special place, though.